This could be anything from a Raider carrying an M249 SAW and a Benelli M1014 or a Triggerman carrying a Beretta M9A1 and a pipe wrench. NPCs will now spawn with both a primary and a secondary weapon, with limited ammo for their primary. Initial implementation of NPC “load-out” templates.Scripted injection across the board, so no more worry about load order position, merged/bashed patches, etc.
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